Lara Croft, Domestic Goddess I & II
Death sounds from Tombraider, 3D model, SL
The legendary Lara Croft has is an icon in the representation of females in gaming – and for the first time in 2013 was re-imagined by a female writer, deeply conscious of finding a balance between “a man with boobs” and exploring areas of the female psyche without overly feminizing the character. Whilst the body is less overtly sexualised than previous versions of Lara, and her vulnerability is a strength of her character’s development rather than a victimization – the incredibly violent and voyeuristic death scenes are unparalleled. In a tongue-in-cheek play on the stereotypical depiction of Lara, the career woman of action adventure gaming,our heroine is re-positioned her as “domestic goddess” - but rather than balancing the media hyped “career, children, husband, home” - her flipside manages her domestic chores alongside her “work” as sex symbol and “bad guy getter”. The death sounds become her cries of distress in her entrapment or the ironic orgasmic ecstasies of the home.
In the studio/coming soon...
Peacekeeper [hello_Iloveyou] I, Call of Duty Black Ops II Intervention, machinima, 2013
Peacekeeper [THIS_IS_NOT_A_GAME] II, digital print/diptych, 2013
Peacekeeper [You_Have_ Your_ Orders], LED army badge, army jacket, name tape 2013